Exact feedback matching
Every candidate is replayed against each guess using a two-pass green-then-yellow algorithm. This is important for repeated letters: a gray copy does not incorrectly ban a letter when another copy is yellow or green.
Type the guess you played, tap each tile until its color matches your puzzle, and instantly narrow the five-letter field. Duplicate letters are handled with the same two-pass feedback logic used by Wordle-style games.
Gray = absent, yellow = present elsewhere, green = correct position. Tap a tile to cycle its state.
Strong openers until you add feedback.
Review candidate reduction, entropy, expected field size and worst-case bucket using the exact same duplicate-letter feedback engine.
Score any valid five-letter probes against the candidates that remain now.
See the largest feedback buckets for a probe before you play it.
One row per line: CRANE 01020 or CRANE ⬛🟨⬛🟩⬛. Up to six rows; exact duplicate rules are preserved.
Every candidate is replayed against each guess using a two-pass green-then-yellow algorithm. This is important for repeated letters: a gray copy does not incorrectly ban a letter when another copy is yellow or green.
Likely answers uses a familiar five-letter subset derived from the bundled English frequency snapshot and validation lexicon. Expanded searches the much broader local five-letter word list. Neither is claimed to be an official NYT answer list.
After the field is narrow enough, suggestions are ranked by exact feedback-pattern entropy and expected remaining candidates. On a very wide opening field, precomputed high-information starters keep the interface instant.
This is an independent helper for Wordle-style five-letter puzzles and is not affiliated with The New York Times. Clues, candidate filtering, ranking, history, and resume all run in this browser.