STRATEGY · MOBILITY + CORNERS + ENDGAMES

Reversi

Play a clean full game against four local AI levels or a friend. Legal moves, unlimited take-backs, exact position sharing, strong endgame search, tactics and Daily all stay in one board-first workspace.

Discs2–2
Vs ComputerPass & PlayEndgame TacticsDaily Tactic
COMPUTER STRENGTH
TurnBlackDiscs2–2Mobility4RunClean
AI search details appear after the computer moves.
Board options & move list
No moves yet.
Black moves first. Place only where at least one opposing disc flips.
Coach & local stats
POSITION COACHMobility before material

A big flip is not always a good move. Corners cannot be flipped, and restricting the opponent’s legal moves often matters more than winning discs early.

Games0
Wins0
Tactics0
Daily streak0
STRATEGY ORDER

1) Take safe corners. 2) Limit opponent mobility. 3) Avoid gifting corner access through X/C squares. 4) In late endings, count exact parity and final disc margin.

Advanced review, move evidence & local history
V0.176 · EXPLAINABLE MOBILITY COACH

Move-quality coach

Local depth-limited search explains mobility, frontier, corner and X/C-square evidence. It is not a perfect-play oracle, world rating, or population percentile.

Local coach0
Best-move rate0%
Blunders0
Avg score gap0
IntegrityClean

POSITION LAB

What matters right now?

Analyzing mobility and corner access…

MOVE TIMELINE
REVIEW BOARD
No reviewed move yet.
SAME-SETUP REPEATABILITY

Three Clean games, same setup

Only completed vs-computer games without Hint/Undo count. This is local stability evidence, not a global ranking.


30-DAY DAILY EVIDENCE
LOCAL MILESTONES

Evidence-based progress

How to play & strategy
1 · LEGAL FLIPSBracket at least one opposing disc

A move is legal only when your new disc closes a horizontal, vertical, or diagonal line with one or more opposing discs between your own.

2 · MOBILITYFewer opponent choices can be stronger

The board shows current legal moves. Good strategy often keeps your own future options open while shrinking the opponent’s reply set.

3 · EXACT ENDGAMESTactics are solved to completion

Each training position has one unique best move verified by exact minimax through the final board, not a hand-written heuristic label.

4 · LEARN LOCALLYHints and Undo mark Assisted

Use study tools freely. Ordinary wins still count locally, but assisted runs stay separate from clean wins and clean best margins.