Spades
Bid with your partner, make the contract, protect Nil, manage bags, and play a clean four-seat table without waiting for a lobby.
Stats & recent gameslocal only
Strategy & exact hand reviewoptional · public information only
Watch your partner's bid, track cards already played, and avoid collecting unnecessary bags after the contract is safe.
See who led, which four cards were played, and who won the trick. Hidden hands are never exposed.
How to play & scoringrules, Nil, bags, resume
If you cannot follow suit, you may discard or trump with a Spade. The highest Spade wins; otherwise the highest card of the led suit wins.
You cannot lead Spades until a Spade has been used to trump another suit, unless your hand contains only Spades.
You and North form one team. Making the contract scores 10 points per bid trick plus one point for each overtrick.
A successful Nil adds 100 points. Taking even one trick on Nil subtracts 100, while your partner still works toward the team contract.
Extra tricks become bags. Every ten bags triggers a −100 penalty, so dumping a safe trick can matter late in a hand.
The hand, match score, clock, Clean/Assisted state, Undo stack and Redo stack stay on this browser and reopen paused.