Hiragana & Katakana Quiz
Practice hiragana and katakana together with recall, reverse choice, Kana Sprint, Daily Kana, Weak Kana review and a 208-entry reference.
Start Hiragana & Katakana Quiz
This landing opens the real Japanese Kana engine with the relevant script and full practice set preselected. Change rows, switch direction or move into Sprint and Weak Kana without leaving the learning system.
Practice both Japanese phonetic scripts in one system
Kana is the shared sound-writing foundation made up of hiragana and katakana. This combined quiz is for the point where you no longer want to keep the scripts in completely separate boxes. The underlying data covers 104 kana entries per script: Base 46, 25 voiced or semi-voiced forms, and 33 common yōon combinations. Across hiragana and katakana that is 208 distinct displayed entries.
You can still control the active pool. Script can be Hiragana, Katakana or Both. Set can be Base, Marks, Yōon or All. Row chips narrow the pool further, so “Both” does not mean the game suddenly throws every character at a beginner. Every fixed session stays inside the chosen rows.
Use different retrieval directions
Recall 10 shows kana and asks you to type romaji. Reverse 10 shows a reading and asks you to choose the requested script. Daily Kana mixes both directions across a date-stable 12-question set, with six hiragana and six katakana prompts selected from the full dataset. Daily Kana has its own local streak and is deliberately separate from the platform’s Today’s 6 Daily Score.
Weak Kana is built from your own misses. A missed entry is not inferred from some demographic model or a general Japanese curriculum; it is the exact kana you answered incorrectly in this browser. Three correct review attempts remove it. The full reference chart shows both scripts side-by-side with canonical readings and local correct/seen counts.
Turn recall into a replayable game
Kana Sprint gives the learning loop a real score-attack mode. Press Start when you are ready, answer as many prompts as possible in 60 seconds, and try to improve correct count without throwing away accuracy. Personal bests are saved by script and set. A user doing Hiragana Base is therefore not compared with their own Both/All run as though those were the same task.
The system stays deliberately local-first. There is no login, paid API, classroom dashboard or server-side learner profile. That makes the game fast and private, but it also means progress stays on this browser. The point is to create an enjoyable retrieval habit and a clear next practice target, not to claim that one score certifies Japanese ability.
What the score does — and does not — mean
Session scores are local game results. They tell you how accurately you answered this specific set on this device. Weak Kana is also literal: a character enters that queue because you missed it here, and three correct review attempts retire it. Neither measure is an official Japanese-language level, an IQ estimate, a JLPT result or a claim that you have mastered reading Japanese.